- #Propellerhead recycle osx mac os x#
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- #Propellerhead recycle osx software#
- #Propellerhead recycle osx mac#
There's also an on-screen parameter group that lets you be pretty precise in defining a sample in terms of bars, extra beats, and time signature (choices include 5/4 and 7/8, which is handy), after which the software determines an initial tempo. Because the software is mainly aimed at working with loops and rhythmic audio, this information is needed to give Recycle a starting point from which it can calculate new tempos and ensure the correct playback of a loop's slices. Two things now happen: first of all, a dialogue pops up asking you to say how long the sample is, in bars.
#Propellerhead recycle osx full#
It's possible to audition individual slices to check for clicks and other unwanted artifacts a full range of keyboard shortcuts includes options to automatically jump through slices.īefore you can hear the full sliced effect, the Preview button - the strange icon to the left of the playback transport controls on the top row of the window - must be engaged. In these cases, you move the Sens slider slowly, let the program do what it can, and then add, or move, slices manually, where you can see or hear the desired points. The further to the right the slider is moved, the more peaks are detected - at the extreme right, it's definitely detected too many peaks! In some audio, notably speech or impressionistic sounds, it might not find enough peaks, or find the wrong ones. This causes the program to search for peaks - the more obvious first - and place 'slices' there. To slice a loop, first try tweaking the Sens(itivity) slider. Stereo files can be displayed in single- or dual-channel format I prefer the latter, since peaks might appear more obvious in one side of the signal than the other. Note the detailed sample information provided, included tempo, size, channels (mono or stereo file) and, since we're looking at RX2 files, size both compressed and expanded.Once loaded, the sample's appearance in the waveform/slice display dominates the screen. A very detailed file selector window lists all a sample's parameters and offers pre-loading auditioning. The only real limitation is that no sample, mono or stereo, can be longer than five minutes.
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Mac Sound Designer II files can also be loaded. This can be a mono or stereo 8-, 16- or 24-bit AIFF or WAV file, with a sample rate between 11.025kHz and 1MHz. First of all, you load a file, since Recycle has no recording options. To explore what Recycle does is to discover its control set. Operationally, though, there are few significant differences between the versions 2 and 2.1.
#Propellerhead recycle osx mac os x#
The latest incarnation of Recycle works under Windows XP/2000 or Mac OS X gone is version 2.0's support for earlier flavours of Windows and Mac OS 9. This approach to the issue has been borrowed by others - most visibly, perhaps, in recent sampling devices from the likes of Korg and Yamaha - and is still an effective alternative to pure DSP-based tricks. The whole loop could also be quantised, or used as the basis for 'groove quantising' in another piece of music. The slices were generally sent to the engineer's sampler, to take the load off the host computer. The bits, of course, could be triggered by a MIDI file generated by the process, or played back in any order at any tempo, with slices having the option of being retuned. Recycle 's approach of 'find the peaks and chop the sample into bits' soon found favour with engineers and remixers of all styles. Rex loop player amongst its device arsenal, and Recycle is the package that generates the required loops.Īt the time of Recycle 's initial release, real-time pitch and tempo manipulation were a couple of generations away for most studio users, while many engineers used hardware samplers to extend the capabilities of their computer-based audio software. Of course, Recycle 's chances of being marginalised are slim: Reason includes the Dr. Recycle has been around in one form or another for almost 10 years (version 1.1 was reviewed in SOS May 1995) and represents, as it always has, a lateral approach to tempo- and pitch-matching of unrelated sampled audio, typically of the 'loop' variety. With the high profile of their Reason software studio, it's easy to forget that Propellerhead have another revolutionary piece of programming in their roster. Is it still an essential tool a decade after its original launch? It's been a long wait, but the original slice-and-dice loop editing program has finally made it to Mac OS X. No further fine-tuning of slices was needed, though the Envelope, Transient Shaper and EQ have been manipulated. A typical two-bar drum loop is here easily sliced using the Sensitivity slider.